Silfade Gensoutan (2)
To begin, a short primer on the battle system: In battle, the player may fight normally, launch an all-out attack, run away, or consult with their Totem. Fleeing offers generous odds and is possible even in event battles (but not when you're cornered, such as in the battle with the purple lizardman); your Totem offers an estimate of the enemy's strength (this doesn't use a turn); all-out attack simply has you use all your actions on basic attacks (essentially an autobattle function); and fighting normally opens the battle options proper. From there one may use a basic attack, concentrate (required before activating Force powers), defend, use an item, or use a Force power or skill; once they have multiple actions, they can do any combination of these things, other resources permitting. One can, for example, spend one action defending and the rest attacking, cutting damage taken while still dishing out; or spam a bunch of different healing items; or use an attack-strengthenin